Walking Ideas: story-rich games that leave room to think
Puzzle · Zenful contemplation · Web SteamiOSAndroid · Q1 2027 release
A calm puzzle game about building in the right order. Along the way, an old man shares zen stories, told in comics, and small insights for the road. Ink and watercolor on washi. First made in Flash in 2005, now rebuilt for web, Steam and mobile.
Roguelike narrative · Near-future sci-fi · In development
An experimental roguelike narrative game where each run not only takes you to one of many possible endings, but also unveils more about the world and its inhabitants, one scene at a time.
Through the eyes of a companion android, it challenges what we mean by existence and asks a question: what is it like to have enough?
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New devlogs, demos, release dates, and early looks at Rises and Falls. A few times a year.