Tag Archives: cocos2d

Oshiro Remake for iPad underway

Hey guys!  I’ve been meaning to start the remake of Oshiro on my free time for a long time.  I got inspired to tackle it at the beginning of this year, after seeing a couple friends having a lot of fun playing the old web version.  But I’ve been stuck in a waiting pattern because I didn’t know what framework/technology to use.  LoomSDK looked […]
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