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Monthly Archives: February 2012
gevent compatible Memcache client
I have been looking for a memcache client that plays well with gevent, and I stumbled upon one today: https://github.com/esnme/ultramemcache It’s written and maintained by the good folks at ESN.me. They built Battlelog, the social network for Battlefield 3, using gevent and this memcache client. They also released a gevent-compatible MySQL driver and a few […]
Game Design: Rise of the Clones
There has been a recent flurry of media coverage on big game companies releasing clones of games developed by smaller, indie studios. Here are a couple of claims made by two studios against Zynga: http://kotaku.com/5879046/zynga-totally-rips-off-tiny-tower http://venturebeat.com/2012/01/29/buffalo-studios-blasts-zynga-for-copying-bingo-blitz-social-game/ And here is a more recent and more serious accusation that is actually turning into a lawsuit, against our […]
Tim Schafer, Double Fine to crowd-source a new adventure game