Tag Archives: cloning

Game Design: Rise of the Clones

There has been a recent flurry of media coverage on big game companies releasing clones of games developed by smaller, indie studios.  Here are a couple of claims made by two studios against Zynga: http://kotaku.com/5879046/zynga-totally-rips-off-tiny-tower http://venturebeat.com/2012/01/29/buffalo-studios-blasts-zynga-for-copying-bingo-blitz-social-game/ And here is a more recent and more serious accusation that is actually turning into a lawsuit, against our […]
Posted in Gaming Bizdev, Theoretical Thoughts | Also tagged , | 3 Comments