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Category Archives: Theoretical Thoughts
Game Design: Rise of the Clones
There has been a recent flurry of media coverage on big game companies releasing clones of games developed by smaller, indie studios. Here are a couple of claims made by two studios against Zynga: http://kotaku.com/5879046/zynga-totally-rips-off-tiny-tower http://venturebeat.com/2012/01/29/buffalo-studios-blasts-zynga-for-copying-bingo-blitz-social-game/ And here is a more recent and more serious accusation that is actually turning into a lawsuit, against our […]
Post GDC Thoughts
The 2011 GDC took place earlier this month, and although I didn’t attend the actual conference this year, I read up on several of the session summaries and caught up with several of my friends in the industry. My biggest observation this year is how the developers view towards “social games” have started to change. […]
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