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- Shawn on gevent compatible Memcache client
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- Shawn on gevent compatible Memcache client
- Tim Schafer and crowd-sourcing a new adventure game on Game Design: Rise of the Clones
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gevent compatible Memcache client
I have been looking for a memcache client that plays well with gevent, and I stumbled upon one today: https://github.com/esnme/ultramemcache It’s written and maintained by the good folks at ESN.me. They built Battlelog, the social network for Battlefield 3, using gevent and this memcache client. They also released a gevent-compatible MySQL driver and a few [...]
Game Design: Rise of the Clones
There has been a recent flurry of media coverage on big game companies releasing clones of games developed by smaller, indie studios. Here are a couple of claims made by two studios against Zynga: http://kotaku.com/5879046/zynga-totally-rips-off-tiny-tower http://venturebeat.com/2012/01/29/buffalo-studios-blasts-zynga-for-copying-bingo-blitz-social-game/ And here is a more recent and more serious accusation that is actually turning into a lawsuit, against our [...]
Key stats to monitor for your Membase cluster
Happy holidays everyone! I realize that from working with Membase in our production over the last year, I’ve collected a few key commands in my .bashrc for quickly checking vital stats on my Membase servers, many of them came from the good folks at Couchbase. Their wiki has improved over the year as well, [...]
Setup Namespace URL for Flex project in FlashDevelop
Our game client at Tribal Crossing is all written in Flex, and naturally we used Flash Builder to handle our project. However, I’ve always been partial to FlashDevelop, a much leaner IDE that has great editor features, faster compile time, and fantastic community support. After being fed up with another Eclipse (the IDE that Flash Builder [...]
Issue with “npm install socket.io” on CentOS 5
Hey guys, I just ran into some issue installing socket.io using npm on my personal CentOS 5 box. All the other node modules installed fine – but not socket.io. After some searching around, I found that it appears to be an issue with the version of tar that came with CentOS 5, which was 1.15. [...]
Video Games Live Tour – Damn it was good.
I went to the Video Games Live tour with Rick in LA earlier this weekend. We heard tracks from their past shows on Spotify, and we just decided to grab some tickets on a whim a couple months ago. We know they play music from many classic games which are also our favorites, and the [...]
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Tim Schafer, Double Fine to crowd-source a new adventure game